What this site is for
Minecraft Pixel Art is built around one practical goal: help players turn references or ideas into build-ready Minecraft pixel art without jumping across scattered tools and half-finished guides.
Core workflows
The site is organized around two primary workflows. Blueprint is for taking an image and converting it into a block-by-block plan. Draw is for starting from a blank canvas when you want to sketch or edit pixel art manually.
Around those workflows are planning tools like the Texture Browser, Palette Builder, Material Collections, and State Explorer. These pages exist to help with block choice, palette curation, and build preparation rather than replace the editor itself.
The blog and tutorial pages are where the site explains how to use the workflows effectively: choosing blocks, planning survival builds, comparing editors, and documenting practical trade-offs for real Minecraft projects.
Who writes and maintains the site
Articles are published by the Minecraft Pixel Art Editorial Team, the same team responsible for maintaining the tools, checking workflows against the live editors, and correcting material when Minecraft behavior or the product changes.
Our testing and update standards are documented on the editorial methodology page. Questions and correction requests can be sent through the contact page.